YouNow
What should we include in the first release?
Sent
使用内容、附件、来源与操作部件组合会话条目。
选择安装方式,用法示例将同步更新导入路径。
首次使用时,将安装的 src/components/orvui/styles.css 导入项目样式入口。
<script setup lang="ts">
import { computed, onBeforeUnmount, onMounted, ref } from "vue";
import { Bot, User } from "lucide-vue-next";
import {
Message,
MessageAvatar,
MessageContent,
MessageFooter,
MessageGroup,
MessageHeader,
MessageTyping,
} from "@/components/orvui/agents/message";
import { MessageBubble, MessageBubbleContent } from "@/components/orvui/agents/message-bubble";
import { MessageScroller } from "@/components/orvui/agents/message-scroller";
import { PromptInput } from "@/components/orvui/agents/prompt-input";
import { StreamingResponse } from "@/components/orvui/agents/streaming-response";
interface ChatMessage {
id: string;
from: "user" | "assistant";
content: string;
animateIn: boolean;
streaming?: boolean;
}
const messages = ref<ChatMessage[]>([
{
id: "welcome-question",
from: "user",
content: "What should we include in the first release?",
animateIn: false,
},
{
id: "welcome-answer",
from: "assistant",
content: "Start with the smallest workflow that still feels complete.",
animateIn: false,
},
]);
const phase = ref<"idle" | "waiting" | "typing">("idle");
const pending = computed(() => phase.value === "waiting"),
loading = computed(() => phase.value !== "idle");
let serial = 0,
reduced = false,
animation: number | undefined;
let epoch = 0;
const scheduledTasks = new Set<ReturnType<typeof setTimeout>>();
function cancel() {
epoch++;
scheduledTasks.forEach(clearTimeout);
scheduledTasks.clear();
}
function later(milliseconds: number, task: () => void) {
const version = epoch;
const handle = setTimeout(() => {
scheduledTasks.delete(handle);
if (version === epoch) task();
}, milliseconds);
scheduledTasks.add(handle);
}
onBeforeUnmount(cancel);
function stop() {
cancel();
if (animation !== undefined) cancelAnimationFrame(animation);
animation = undefined;
phase.value = "idle";
messages.value.forEach((message) => {
message.streaming = false;
});
}
function submit(prompt: string) {
if (loading.value) return;
const turn = serial++,
text =
"I’d include composing a prompt, following a streamed answer, recovering from an error, and returning to the latest response without losing the reader’s place.";
messages.value.push({
id: `sent-user-${turn}`,
from: "user",
content: prompt,
animateIn: true,
});
phase.value = "waiting";
later(reduced ? 0 : 420, () => {
messages.value.push({
id: `sent-assistant-${turn}`,
from: "assistant",
content: "",
animateIn: true,
streaming: true,
});
const target = messages.value[messages.value.length - 1];
phase.value = "typing";
if (reduced) {
target.content = text;
target.streaming = false;
phase.value = "idle";
return;
}
const start = performance.now() + 140,
version = epoch;
const render = (now: number) => {
if (version !== epoch) return;
const count = Math.min(
text.length,
Math.floor(Math.max(0, now - start) * 0.096),
);
target.content = text.substring(0, count);
if (count < text.length) animation = requestAnimationFrame(render);
else {
animation = undefined;
target.streaming = false;
phase.value = "idle";
}
};
animation = requestAnimationFrame(render);
});
}
onMounted(() => {
reduced = matchMedia("(prefers-reduced-motion: reduce)").matches;
});
onBeforeUnmount(stop);
</script>
<template>
<div
class="flex h-[440px] w-full max-w-xl flex-col overflow-hidden rounded-2xl border border-border/70 bg-background"
>
<MessageScroller
:busy="loading"
class="min-h-0 flex-1"
viewport-class-name="px-3 py-4"
content-class-name="min-h-full"
><MessageGroup spacing="default"
><Message
v-for="message in messages"
:key="message.id"
:id="message.id"
:from="message.from"
:animate-in="message.from === 'user' && message.animateIn"
><MessageAvatar
><User v-if="message.from === 'user'" /><Bot
v-else /></MessageAvatar
><MessageContent
><MessageHeader
><span class="font-medium text-foreground/70">{{
message.from === "user" ? "You" : "Assistant"
}}</span
><span>{{
message.streaming ? "Responding" : "Now"
}}</span></MessageHeader
><MessageBubble
:variant="message.from === 'user' ? 'solid' : 'ghost'"
:animate-in="false"
><MessageBubbleContent
><StreamingResponse
v-if="message.from === 'assistant'"
:status="message.streaming ? 'streaming' : 'complete'"
:show-actions="false"
:announce="false"
><template v-if="message.content">{{
message.content
}}</template
><MessageTyping v-else /></StreamingResponse
><template v-else>{{
message.content
}}</template></MessageBubbleContent
></MessageBubble
><MessageFooter v-if="message.from === 'user'"
>Sent</MessageFooter
></MessageContent
></Message
><Message v-if="pending" id="pending-assistant" from="assistant"
><MessageAvatar><Bot /></MessageAvatar
><MessageContent
><MessageTyping
label="Preparing response" /></MessageContent></Message></MessageGroup
></MessageScroller>
<div class="shrink-0 border-t border-border/60 p-2">
<PromptInput
:min-rows="1"
:max-rows="1"
:loading="loading"
@submit="submit"
@stop="stop"
placeholder="Ask a follow-up…"
class="border-0 bg-muted shadow-none focus-within:border-transparent"
/>
</div>
</div>
</template>
使用公开部件 Message, MessageAvatar, MessageContent, MessageFooter, MessageGroup, MessageHeader, MessageTyping 组合 Message,并从该组件的公开入口导入。
MessageGroup
└── Message
├── MessageAvatar
└── MessageContent
├── MessageHeader
├── MessageBubble
└── MessageFooter说明: Message Bubble 呈现紧凑会话气泡,并可组合头像、元数据与操作控件。 Message Scroller 在新消息加入时跟随内容,同时允许读者离开并返回最新位置。 Agent Activity 将持续变化的助手活动组织为可展开步骤与完成摘要。
使用内容、附件、来源与操作部件组合会话条目。
此示例组合没有声明成对的受控属性与 update 事件。使用已列出的属性、原生事件和插槽组合内容;不要为它添加未公开的 v-model。
fromMessageFrom—animateIn?booleanfalsedefault() => VNodeChild#defaultplaceholder?booleanfalsedefault(props: {}) => any#defaultdefault() => VNodeChild#defaultdefault() => VNodeChild#defaultspacing?"default" | "compact""compact"default(props: {}) => any#defaultdefault() => VNodeChild#defaultlabel?string"Responding"为交互控件提供明确的无障碍名称。保留文档中的键盘路径、可见焦点与减少动态效果状态;自定义插槽应继续保留所替代部件的语义。
更新于